Jitter is a set of 150 video, matrix, and 3D graphics objects for the Max graphical programming environment. The Jitter objects extend the functionality of Max/MSP with flexible means to generate and manipulate matrix data -- any data that can be expressed in rows and columns, such as video and still images, 3D geometry, as well as text, spreadsheet data, particle systems, voxels, or audio. Jitter is useful to anyone interested in real-time video processing, custom effects, 2D/3D graphics, audio/visual interaction, data visualization, and analysis.
New Features in Jitter 1.5 include:
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